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Focus on Gamification

Whether or not you have a chronic condition, the goal of the game is to stay as healthy as you can for as long as you can. But we all know that it requires discipline to live a healthy life. This session showcases applications using gamification as a way to better engage patients. Let’s play!

Event: Health 2.0 Europe 2012

Speakers: Amer Mohammed, Gangadhar Sulkunte, Matteo Penzo, Michael Fergusson

Companies: 4th Main Health, Ayogo Health Inc., Frog, HealthyHeroes

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